| [OFFICIAL]Game Mechanic Changed! 起動効果/Ignition Effect | |
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+17elijahkwanxy AhZheng shaunewbiez Kenshin RedEyesFan egoboy xxn00biexx bishzor101 zzxiaoboizz wingwing98 cloud005 lollolking Jonas melonseeds je$$ Luke pokekid88 21 posters |
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pokekid88 Yugi Mutou
Number of posts : 3820 Age : 35 Location : SG Registration date : 2007-12-18
| Subject: [OFFICIAL]Game Mechanic Changed! 起動効果/Ignition Effect Mon Feb 21, 2011 3:37 pm | |
| Source: http://yugioh.faq.konami.jp/EokpControl?&event=IE0004&wid=60796&target=faq
◆ルール変更適用日◆ 2011年3月19日(土)
今回のルール変更につきましては、遊戯王ゼアルOCG「スターターデッキ」の発売日と同じく2011年3月19日(土)からの適用となります。
◆ルール変更点◆[Differences in ruling
●変更前[Before] モンスターの起動効果を、モンスターの召喚(反転召喚・特殊召喚)に成功したタイミングに発動する事ができる。 Monsters with Ignition Effect can activate their effects at the timing they are successfully summoned (flip/special summon].
●変更後[AFTER] モンスターの起動効果を、モンスターの召喚(反転召喚・特殊召喚)に成功したタイミングでは発動できない。 Monsters with Ignition Effects WILL NOT BE ABLE to activate their effect the timing they are summoned successfully. **This basically means bottomless Trap Hole owns DAD, Brionac...etc...
※基本的にモンスターの起動効果は、特に指定の無い限り、メインフェイズにて発動する事ができる効果になります。 何らかの効果処理が完了した時や、1つの行動の終了時という特定のタイミングに於いての発動はできません。 2011年3月18日までのルールではモンスターの召喚(反転召喚・特殊召喚)という特定の行動の終了時に発動ができるとなっておりますが、2011年3月19日以降はそのタイミングでのモンスターの起動効果は発動できないルールに変更となります。
规则变更点
变更前: 怪兽的起动效果可以在怪兽召唤(反转召唤、特殊召唤)成功的时点发动
变更后 怪兽的起动效果不能在怪兽召唤(反转召唤、特殊召唤)成功的时点发动
怪兽的起动效果只要没有特别说明基本都是在主要流程发动。在效果处理结束时或者一个行动结束时的时点不能发动。该规则变化从3月19日开始实施
This ruling chane basically means monsters with Ignition Effect will not be able to activate their effect (due to turn player Priority) if the opponent were to chain cards like Bottomless trap hole or etc...
Popular monsters with ignition effect: Superancient Deepsea King Coelacanth [NOOOOOOOOO!!!!!!!] Brionac, Dragon of Ice Barrier Dark Armed Dragon Scrap Dragon [The card destroying effect] Master Hyperion [The card destroying effect.] Summoner Monk [Not really sure if it affects this one... but it is a ignition monster effect] Card Trooper Dark End Dragon Ally of Justice Decisive Armor The Agent of Creation - Venus Ancient Fairy Dragon Dark Grepher Gungnir, Dragon of the Ice Barrier [The reason y its reprinted as a common in GS03??] Infernity Doom Dragon Mind Master.... Chaos Sorcerer [The real reason why its at 3 now..] Judgment Dragon Lumina, Lightsworn Summoner Zombie Master Lonefire Blossom Exiled Force Demise, King of Armageddon [The real reason why its at 3 now..] Snipe Hunter [The real reason why its at 3 now..] Dewloren, Tiger King of the Ice Barrier [The real reason why its at 3 now..] etc..
Last edited by pokekid88 on Mon Feb 21, 2011 10:43 pm; edited 5 times in total | |
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Luke Junior Duelist
Number of posts : 170 Age : 33 Location : Hougang Registration date : 2008-11-21
| Subject: Re: [OFFICIAL]Game Mechanic Changed! 起動効果/Ignition Effect Mon Feb 21, 2011 4:04 pm | |
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je$$ Privaron
Number of posts : 1339 Age : 15 Location : admiralty Registration date : 2007-12-21
| Subject: Re: [OFFICIAL]Game Mechanic Changed! 起動効果/Ignition Effect Mon Feb 21, 2011 4:14 pm | |
| welcome back to the old era where priority doesnt exist.... | |
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Luke Junior Duelist
Number of posts : 170 Age : 33 Location : Hougang Registration date : 2008-11-21
| Subject: Re: [OFFICIAL]Game Mechanic Changed! 起動効果/Ignition Effect Mon Feb 21, 2011 4:18 pm | |
| hmm, for cards like black rose dragon that triggers upon synchro summon, they could still be activated before bottomless trap hole right? since the ruling only affects on ignition, i supposed they aren't affected
guess drill warrior suffered alot now | |
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pokekid88 Yugi Mutou
Number of posts : 3820 Age : 35 Location : SG Registration date : 2007-12-18
| Subject: Re: [OFFICIAL]Game Mechanic Changed! 起動効果/Ignition Effect Mon Feb 21, 2011 4:26 pm | |
| - Luke wrote:
- hmm, for cards like black rose dragon that triggers upon synchro summon, they could still be activated before bottomless trap hole right? since the ruling only affects on ignition, i supposed they aren't affected
guess drill warrior suffered alot now yup, only Ignition effect monsters are affected... They are supposed to be activated like how you activate Normal Spell cards now... Drill warrior is still the same I think... I dun think u can priority Drill warrior's effect to half yr atk to siam Bottomless trap hole right?
Last edited by pokekid88 on Mon Feb 21, 2011 4:43 pm; edited 1 time in total | |
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pokekid88 Yugi Mutou
Number of posts : 3820 Age : 35 Location : SG Registration date : 2007-12-18
| Subject: Re: [OFFICIAL]Game Mechanic Changed! 起動効果/Ignition Effect Mon Feb 21, 2011 4:28 pm | |
| - je$$ wrote:
- welcome back to the old era where priority doesnt exist....
Priority still exist btw...x_x example: Throwing honest/kalut during damage step...(turn player priority...) | |
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melonseeds Senior Duelist
Number of posts : 922 Age : 28 Location : yishun Registration date : 2010-05-01
| Subject: Re: [OFFICIAL]Game Mechanic Changed! 起動効果/Ignition Effect Mon Feb 21, 2011 4:40 pm | |
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Luke Junior Duelist
Number of posts : 170 Age : 33 Location : Hougang Registration date : 2008-11-21
| Subject: Re: [OFFICIAL]Game Mechanic Changed! 起動効果/Ignition Effect Mon Feb 21, 2011 4:42 pm | |
| - melonseeds wrote:
- caius leh ?
still can priority, cause its effect is trigger | |
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pokekid88 Yugi Mutou
Number of posts : 3820 Age : 35 Location : SG Registration date : 2007-12-18
| Subject: Re: [OFFICIAL]Game Mechanic Changed! 起動効果/Ignition Effect Mon Feb 21, 2011 4:45 pm | |
| - Luke wrote:
- melonseeds wrote:
- caius leh ?
still can priority, cause its effect is trigger Yup, all the monarch are the same btw. They all activate their effect when they are successfully tribute summoned... similar to black rose dragon which activates its effect when it is successfully synchro summoned. | |
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Jonas Duelist
Number of posts : 57 Age : 112 Location : Singapore Registration date : 2009-05-26
| Subject: Re: [OFFICIAL]Game Mechanic Changed! 起動効果/Ignition Effect Mon Feb 21, 2011 4:47 pm | |
| Nice. Bottonless Trap hole/Trap hole rocks. | |
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lollolking Elite Duelist
Number of posts : 1447 Location : Serangoon North Registration date : 2009-08-13
| Subject: Re: [OFFICIAL]Game Mechanic Changed! 起動効果/Ignition Effect Mon Feb 21, 2011 4:49 pm | |
| Gotta run 2 Bottomless Trap hole =) | |
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cloud005 Junior Duelist
Number of posts : 156 Age : 44 Location : bukit batok Registration date : 2008-07-04
| Subject: Re: [OFFICIAL]Game Mechanic Changed! 起動効果/Ignition Effect Mon Feb 21, 2011 5:54 pm | |
| so stardust dragon, shien and Naturia Barkion still can negate bottomless right? | |
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pokekid88 Yugi Mutou
Number of posts : 3820 Age : 35 Location : SG Registration date : 2007-12-18
| Subject: Re: [OFFICIAL]Game Mechanic Changed! 起動効果/Ignition Effect Mon Feb 21, 2011 5:57 pm | |
| - cloud005 wrote:
- so stardust dragon, shien and Naturia Barkion still can negate bottomless right?
Those aren't ignition effects...what do you think? | |
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wingwing98 Elite Duelist
Number of posts : 1083 Age : 34 Location : bishan Registration date : 2008-09-07
| Subject: Re: [OFFICIAL]Game Mechanic Changed! 起動効果/Ignition Effect Mon Feb 21, 2011 9:39 pm | |
| now we all know why bottomless still remains at 2 now. screws the world upside down.LOL. | |
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je$$ Privaron
Number of posts : 1339 Age : 15 Location : admiralty Registration date : 2007-12-21
| Subject: Re: [OFFICIAL]Game Mechanic Changed! 起動効果/Ignition Effect Mon Feb 21, 2011 9:47 pm | |
| traphole is godly and deserves $5 per piece | |
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Luke Junior Duelist
Number of posts : 170 Age : 33 Location : Hougang Registration date : 2008-11-21
| Subject: Re: [OFFICIAL]Game Mechanic Changed! 起動効果/Ignition Effect Mon Feb 21, 2011 9:49 pm | |
| it doesn't have to be bottomless trap hole though, even compulsory evacuation device or raigeki break works | |
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zzxiaoboizz Elite Duelist
Number of posts : 1475 Age : 29 Location : Singapore, truly developed Registration date : 2010-07-28
| Subject: Re: [OFFICIAL]Game Mechanic Changed! 起動効果/Ignition Effect Mon Feb 21, 2011 9:56 pm | |
| chain dissapearance for the game now | |
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wingwing98 Elite Duelist
Number of posts : 1083 Age : 34 Location : bishan Registration date : 2008-09-07
| Subject: Re: [OFFICIAL]Game Mechanic Changed! 起動効果/Ignition Effect Mon Feb 21, 2011 10:13 pm | |
| expect price hike for all traphole, CED, bottomless like cards! zexal is too interesting! | |
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Luke Junior Duelist
Number of posts : 170 Age : 33 Location : Hougang Registration date : 2008-11-21
| Subject: Re: [OFFICIAL]Game Mechanic Changed! 起動効果/Ignition Effect Mon Feb 21, 2011 10:17 pm | |
| 2011 beginner edition 1 would be interesting, lol | |
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bishzor101 Senior Duelist
Number of posts : 680 Age : 31 Location : Singapore Registration date : 2008-11-29
| Subject: Re: [OFFICIAL]Game Mechanic Changed! 起動効果/Ignition Effect Mon Feb 21, 2011 10:19 pm | |
| Everything would be so slow now......... | |
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xxn00biexx Senior Duelist
Number of posts : 593 Age : 33 Location : Where I think is home Registration date : 2010-07-28
| Subject: Re: [OFFICIAL]Game Mechanic Changed! 起動効果/Ignition Effect Mon Feb 21, 2011 10:59 pm | |
| Torrential is the godliest card ever. | |
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egoboy Elite Duelist
Number of posts : 1056 Age : 29 Location : Harbourfront Registration date : 2009-11-15
| Subject: Re: [OFFICIAL]Game Mechanic Changed! 起動効果/Ignition Effect Mon Feb 21, 2011 11:19 pm | |
| WTF is wrong with konami. Seriously. | |
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pokekid88 Yugi Mutou
Number of posts : 3820 Age : 35 Location : SG Registration date : 2007-12-18
| Subject: Re: [OFFICIAL]Game Mechanic Changed! 起動効果/Ignition Effect Mon Feb 21, 2011 11:21 pm | |
| - egoboy wrote:
- WTF is wrong with konami. Seriously.
their existent itself is wrong... | |
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Luke Junior Duelist
Number of posts : 170 Age : 33 Location : Hougang Registration date : 2008-11-21
| Subject: Re: [OFFICIAL]Game Mechanic Changed! 起動効果/Ignition Effect Mon Feb 21, 2011 11:43 pm | |
| - egoboy wrote:
- WTF is wrong with konami. Seriously.
Metal Gear and Silent Hill are good games though. | |
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RedEyesFan Senior Duelist
Number of posts : 644 Age : 30 Location : Singapore Registration date : 2010-01-17
| Subject: Re: [OFFICIAL]Game Mechanic Changed! 起動効果/Ignition Effect Tue Feb 22, 2011 12:48 am | |
| now i lost it i know i can kill
time to pump in Psycho Shockers into my Machine | |
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Kenshin Senior Duelist
Number of posts : 726 Age : 36 Location : clementi Registration date : 2010-08-15
| Subject: Re: [OFFICIAL]Game Mechanic Changed! 起動効果/Ignition Effect Tue Feb 22, 2011 2:20 pm | |
| konami pwn all of us | |
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shaunewbiez Elite Duelist
Number of posts : 1641 Age : 29 Location : Loyang, Pasir Ris Registration date : 2008-01-13
| Subject: Re: [OFFICIAL]Game Mechanic Changed! 起動効果/Ignition Effect Tue Feb 22, 2011 3:26 pm | |
| DAD suddenly seems so weak now :B | |
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AhZheng Junior Duelist
Number of posts : 251 Age : 33 Location : Ang Mo Kio Registration date : 2010-11-11
| Subject: Re: [OFFICIAL]Game Mechanic Changed! 起動効果/Ignition Effect Tue Feb 22, 2011 6:20 pm | |
| WTF my twilightlord deck.....JD chaos sorcerer....... | |
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elijahkwanxy Senior Duelist
Number of posts : 578 Age : 30 Location : Colosseum Registration date : 2009-12-16
| Subject: Re: [OFFICIAL]Game Mechanic Changed! 起動効果/Ignition Effect Tue Feb 22, 2011 9:47 pm | |
| lol omg... wads konami doing to all the gay mobs... are they so desperate to promote thier exceed monsters? | |
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xxn00biexx Senior Duelist
Number of posts : 593 Age : 33 Location : Where I think is home Registration date : 2010-07-28
| Subject: Re: [OFFICIAL]Game Mechanic Changed! 起動効果/Ignition Effect Tue Feb 22, 2011 9:51 pm | |
| - elijahkwanxy wrote:
- lol omg... wads konami doing to all the gay mobs... are they so desperate to promote thier exceed monsters?
Shhh, you Geebee player. They nerfed everyone for Geebees. | |
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bishzor101 Senior Duelist
Number of posts : 680 Age : 31 Location : Singapore Registration date : 2008-11-29
| Subject: Re: [OFFICIAL]Game Mechanic Changed! 起動効果/Ignition Effect Tue Feb 22, 2011 10:22 pm | |
| - elijahkwanxy wrote:
- lol omg... wads konami doing to all the gay mobs... are they so desperate to promote thier exceed monsters?
Exceed monsters are also affected... | |
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awesomehazelnuts Elite Duelist
Number of posts : 1819 Age : 29 Location : west beach,florida Registration date : 2010-06-19
| Subject: Re: [OFFICIAL]Game Mechanic Changed! 起動効果/Ignition Effect Tue Feb 22, 2011 11:04 pm | |
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wingwing98 Elite Duelist
Number of posts : 1083 Age : 34 Location : bishan Registration date : 2008-09-07
| Subject: Re: [OFFICIAL]Game Mechanic Changed! 起動効果/Ignition Effect Wed Feb 23, 2011 12:48 am | |
| cant wait to see what happens when exceed is out! | |
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pokekid88 Yugi Mutou
Number of posts : 3820 Age : 35 Location : SG Registration date : 2007-12-18
| Subject: Re: [OFFICIAL]Game Mechanic Changed! 起動効果/Ignition Effect Wed Feb 23, 2011 2:55 pm | |
| Just something extra... TCG ruling are not affected for now...: - Quote :
- Mail received by TCG judges:
Hi Judges,
Well, it was an exciting weekend for some of us – Konami in Japan posted information on their website, concerning a change in the way priority will interact with Monster’s Ignition effects, and the TCG world started going ballistic.
Just to make sure our judges are all receiving correct information, I’m sending out this email. Here’s all you need to know for the time being:
1) This change will take place on March 19th for OCG Territories only. It will not be in effect in TCG territories (which means everyone receiving this email.) 2) In other words, do not make any changes to previous rulings in TCG territories. Players will tell you the rule has changed. They will be wrong. 3) When any such change takes place in TCG territories, judges and players alike will be provided with official information on www.yugioh-card.com. I will also send out a general email to the judge roster. There will be time to prepare and we will give you plenty of details about what the change will mean. 4) Once more, just for the heck of it – this ruling change does not currently affect the TCG. There are no changes in rulings for the TCG.
Good luck at your events in the coming weeks! You are in for a fun time. | |
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RedEyesFan Senior Duelist
Number of posts : 644 Age : 30 Location : Singapore Registration date : 2010-01-17
| Subject: Re: [OFFICIAL]Game Mechanic Changed! 起動効果/Ignition Effect Wed Feb 23, 2011 3:44 pm | |
| - pokekid88 wrote:
- Just something extra...
TCG ruling are not affected for now...:
- Quote :
- Mail received by TCG judges:
Hi Judges,
Well, it was an exciting weekend for some of us – Konami in Japan posted information on their website, concerning a change in the way priority will interact with Monster’s Ignition effects, and the TCG world started going ballistic.
Just to make sure our judges are all receiving correct information, I’m sending out this email. Here’s all you need to know for the time being:
1) This change will take place on March 19th for OCG Territories only. It will not be in effect in TCG territories (which means everyone receiving this email.) 2) In other words, do not make any changes to previous rulings in TCG territories. Players will tell you the rule has changed. They will be wrong. 3) When any such change takes place in TCG territories, judges and players alike will be provided with official information on www.yugioh-card.com. I will also send out a general email to the judge roster. There will be time to prepare and we will give you plenty of details about what the change will mean. 4) Once more, just for the heck of it – this ruling change does not currently affect the TCG. There are no changes in rulings for the TCG.
Good luck at your events in the coming weeks! You are in for a fun time. >went to wikia >does not see this(the rulings) listed at the OCG news area wikia confirmed for crappy site | |
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Snakemind_Remix Senior Duelist
Number of posts : 653 Age : 27 Registration date : 2010-10-22
| Subject: Re: [OFFICIAL]Game Mechanic Changed! 起動効果/Ignition Effect Wed Feb 23, 2011 3:52 pm | |
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XiaoCola Elite Duelist
Number of posts : 1427 Age : 30 Location : On The Moon. Registration date : 2009-02-07
| Subject: Re: [OFFICIAL]Game Mechanic Changed! 起動効果/Ignition Effect Thu Feb 24, 2011 9:11 am | |
| Prominent decks that are not affect are gb, hero, gadgets, frogs. there are more that are unnamed i suppose
Last edited by XiaoCola on Thu Feb 24, 2011 11:46 pm; edited 1 time in total | |
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vampirerion Elite Duelist
Number of posts : 1981 Age : 1490 Location : France Registration date : 2010-06-21
| Subject: Re: [OFFICIAL]Game Mechanic Changed! 起動効果/Ignition Effect Thu Feb 24, 2011 8:11 pm | |
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XiaoCola Elite Duelist
Number of posts : 1427 Age : 30 Location : On The Moon. Registration date : 2009-02-07
| Subject: Re: [OFFICIAL]Game Mechanic Changed! 起動効果/Ignition Effect Thu Feb 24, 2011 11:44 pm | |
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