slyx183 Junior Duelist
Number of posts : 169 Age : 30 Location : Beijing, China (BUT S'POREAN AT HEART!) Registration date : 2009-08-16
| Subject: Sin Geartown Beat Sun Mar 07, 2010 5:58 pm | |
| saw this deck being played at a shop in beijing... quite interesting beatdown deck that looks random on paper, but when u actually play the synergy is actually there.
Sin Geartown Beat
Main Deck:
Monsters: 18
3x Sin Stardust Dragon 3x Ancient Gear Gadjiltron Dragon 2x Caius Shadow Monarch 3x GK Spy 1x GK Guard 1x GK Commandant 2x Krebons 2x Psychic Commander 1x Gale
Spells: 12
1x Allure of Darkness 3x Geartown 2x Necrovalley 2x Terraforming 1x Brain Control 1x E-Tele 1x MST 1x Heavy Storm
Traps: 10
2x Skill Drain 1x Solemn Judgment 2x Dark Bribe 2x Bottomless Trap Hole 1x Mirror Force 1x Torrential Tribute 1x Call of the Haunted
Extra:
1x AOJ Decisive Arms 3x Stardust 2x Arcanite 1x Armored Wing 1x Black Rose 1x Brionac 1x Goyo 1x Tempest Magician
main combos:terraforming/commandant to get both geartown and necrovalley in hand. set geartown then activate necrovalley, destroying geartown ss-ing gear dragon. locked down gy plus no more mirror force etc, can be quite pain for some decks. more geartown in hand = more gear dragon = more fun. sin stardust mainly for more easy beatdown cos of easy access to field spells. GK stuff i saw mostly only used as tribute/synchro fodder (blow stuff up with arcanite like bth and torrential which stops big gear dragon plays)
anyway i don't know if this is the exact list he used, i had to guess a bit and also mod it for the new format. what do u guys think? | |
|